CS2 weapon · Shotguns · Both sides
Auto shotgun. High pellet count makes it deadly at close range.
20
Body shot, no armor, point-blank
171
171 RPM · 2.9 shots/sec
7
32 in reserve
80%
Through-armor damage retention
80
2 HS to kill
18
6 body shots to kill
215
86% of knife baseline (250 u/s)
351ms
Headshot kill at point-blank
Per-bullet damage vs range. The dashed line is the 100 HP kill threshold — anything above is a one-shot.
Body region × range, against a 100 HP target with full armor.
| Region | Close0m | Mid12m | Long24m |
|---|---|---|---|
| Head | 2 72 dmg | 2 60 dmg | 3 49 dmg |
| Chest | 6 18 dmg | 7 15 dmg | 9 12 dmg |
| Stomach | 5 23 dmg | 6 19 dmg | 7 15 dmg |
| Leg | 7 15 dmg | 8 13 dmg | 10 10 dmg |
Each cell shows hits-to-kill, with damage-per-shot underneath. Computed against vest + helmet. For unarmored and stomach numbers, open the damage calculator.
How fast you move with this weapon held, vs other common references. Knife is the baseline (250 u/s).
Recoil pattern
Spray patterns are tracked for the top five rifles (AK, M4A4, M4A1-S, SG 553, AUG). Open the recoil visualizer to compare them shot-by-shot.
A taste of the XM1014’s finish catalog. Every drop, supply estimate, and market price lives on /skins/.
Same slot — alternatives and buy-tier peers.