Inspect tool
Paste a CS2 inspect link — get the codes.
Parses any Steam inspect URL (steam://rungame/730/…) into its components, links out to Steam’s official in-game preview, and generates ready-to-paste skin-changer commands for the three most-used CS2 server plugins. Pure client-side — no data leaves your browser.
1Paste a Steam inspect link
From any Steam Market listing, an inventory item, or a Discord paste. Both full URLs and bare S…A…D… params are accepted.
2Skin details
If you know the paint-kit / seed / float from the listing page or an inspect API, drop them here. The gen codes update live.
3Copy a gen code
Three plugin formats. Pick whichever the server you’re on uses.
WeaponPaints
Most common CS2 community-server skin-changer plugin. Paste in chat.
!ws AK-47 <paintkit> 0 0.050000
WeaponPaints (chat-step variant)
Fork that uses sequential chat commands instead of one line.
!ws <paintkit> !seed 0 !wear 0.050000
AcsLoader / CS2 SkinChanger
Console command form. Paste in CS2 dev console (sourcemod-based servers).
sm_skin AK-47 <paintkit> 0 0.050000
What is what?
- Paint-kit ID
- Valve’s internal econ ID for a skin. AK-47 Asiimov = 279, AWP Dragon Lore = 344, M4A4 Howl = 309. Find them in any CS2 econ-items dump.
- Pattern seed
- 0–1023. Determines pattern placement for skins like Case Hardened (blue gems), Crimson Web, Marble Fade, Doppler. Most other skins look identical across seeds.
- Float / wear
- 0.00–1.00. Lower = cleaner. FN < 0.07, MW < 0.15, FT < 0.38, WW < 0.45, BS ≤ 1.00. Visual wear is non-linear within each bucket.
- D hash
- A 64-bit verification token Valve issues per inspect. Tied to the asset; not derivable from other fields.