Dust 2 · Incendiary · CT-side
A site → Long doors molly
Burns the doors area to delay a long push or flush a hidden T player.
How to throw it
Step-by-step instructions. The numbered HowTo schema ships for rich-result eligibility.
- 1
From A site, walk to the corner near goose
- 2
Aim slightly above the long doors
- 3
Right-click standing throw
- 4
Incendiary lands at long doors, burning ~7 seconds
See it in action
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More Dust 2 lineups
9 other lineups on Dust 2.
- T-side · Smoke
T-spawn → Xbox smoke
Cuts the lower-tunnels watching position so B push has cover.
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- T-side · Smoke
Long doors → Cross smoke
Standard A long execute — blocks the CT cross and goose angles.
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- CT-side · Smoke
CT → Mid doors smoke
Defensive smoke to block the mid-door peek when you're short on mid players.
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- T-side · Flashbang
Lower tunnels → B site flash
Pop-flash for a B execute — blinds CT players holding default and back plat.
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- T-side · Smoke
T-spawn → Mid doors smoke
One-way smoke that lets you peek mid doors with vision but enemies can't see in.
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- T-side · Smoke
Long doors → Short smoke
Cuts the catwalk + short rotate so A long execute doesn't get caught from short.
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- CT-side · Flashbang
B site → Upper tunnels flash
Pop-flash before pushing tunnels — common CT-side aggression on T economy rounds.
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- T-side · Smoke
A long → Corner smoke
Blocks the corner AWP and goose hold on long A take.
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- CT-side · Flashbang
CT spawn → Mid doors pop-flash
Pop-flash for an aggressive CT-side mid push to flush T-mid AWPer.
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Other incendiary lineups
Same grenade type on different maps.
- CT-side · Incendiary
A site → Ramp top molly
Default ramp delay — buys 3-5 seconds to rotate or reset.
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- CT-side · Incendiary
B site → Cave molly
Burns the cave choke for a delayed B push.
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- CT-side · Incendiary
CT spawn → Jungle molotov
Pre-flushes jungle on a fast T-side push, gives CT-side time to react.
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