hard clutch
Overpass monster 1v2
The situation
Overpass. T-side. 1v2 with bomb planted at B default. 18 seconds. You have an AK + 1 flash + 1 smoke. Full HP/armor. CTs are: one took monster recently (alive), one likely rotating from connector (~6s).
Pick the best play
- A
Hold party / B short for the rotator
- B
Pop-flash monster, push for the close CT
Smoke connector to delay rotation, hold default
- D
Walk back to T spawn, peek monster from far
Why C is the best play
Smoke connector buys you time AND prevents the rotator from arriving cleanly. With them slowed, the monster CT is your only fight — hold default plant angle (you know they'll commit because of time pressure on defuse). Pushing monster (b) = bad fight at their setup.
More hard scenarios
hard
Inferno banana 1v3
Inferno. You're the last CT alive, B site retake situation. Bomb just planted at B default. 28 seconds. Three Ts known — two were on banana, one in apps. You have an M4A1-S, full armor + helmet, defuser, 1 flash, 1 molly. You're holding from CT spawn.
hard
Nuke outside 1v2
Nuke. T-side, 1v2. You have an AK with 3 bullets in mag (12 total reserve). Full HP, full armor + helmet. 1 smoke. Bomb in your inventory. Outside hut, ~25 seconds left. Two CTs known: one heaven, one secret.
hard
Ancient 1v4 — bomb planted
Ancient B retake. You're CT, last alive, 1v4 (the dream). Bomb just planted at B default. 32 seconds. You have an M4A4 with 25 bullets, full armor + helmet, defuser, 1 smoke + 1 flash. You're at heaven over A site, CT spawn area.
hard
Mirage mid 1v3
Mirage. You're CT, holding mid. 1v3 against Ts. They've executed B (smoke + flash heard). You have an AWP, full armor + helmet, defuser, 1 smoke. You're at top mid.