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Nuke callouts · 15 entries

Nuke callout guide

Vertical 3D map. A on top, B underneath, vents tying it all together.

Map meta

CT-favoredPick: medium

Vertical map with stacked bombsites. Highly territorial. Strongly CT-favored historically.

Strategic notes

Nuke is the most CT-favored map in the active pool. Vertical control + tight chokes + single-AWP outside = T-side lifts only on perfect coordination. Often picked if your CT-side is mechanically dominant.

Key fight

Outside / heaven — these two angles dictate Nuke utility, plant possibility, retake feasibility.

Nade lineups

Nuke lineups · 6

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T-side (5)

  • Outside → Heaven smoke

    Smoke

    Blocks the heaven AWP for outside-to-secret pushes.

    From: Outside· To: Heaven
    Watch demo
  • Outside → Secret smoke

    Smoke

    Blocks the secret CT angle for a lower-bombsite take.

    From: Outside· To: Secret
    Watch demo
  • Outside → Vent pop-flash

    Flashbang

    Pop-flash blinds the vent hold so a secret push has clear entry.

    From: Outside· To: Vent
    Watch demo
  • Outside → Ramp molotov

    Molotov

    Forces CT off ramp top before secret entry — common CT corner clear.

    From: Outside· To: Ramp top
    Watch demo
  • Outside → Vents corner smoke

    Smoke

    Cuts the vents-corner AWP for a vents push from outside.

    From: Outside· To: Vents corner
    Watch demo

CT-side (1)

  • A site → Ramp top molly

    Incendiary

    Default ramp delay — buys 3-5 seconds to rotate or reset.

    From: A site· To: Ramp top
    Watch demo

Wallbang spots

Nuke wallbangs · 2

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  • Lower outsideRamp top hold

    T

    Wallbang the ramp room wall to flush a CT holding ramp top.

    AWPAK-47
  • Lower BVent room

    CT

    Through the vent corridor wall — catches a T pushing vents.

    AWP